WEBVTT 00:00:00.200 --> 00:00:02.620 Today we are going to talk about The EDGE Virtual Training Tool 00:00:02.620 --> 00:00:05.980 and we are very fortunate to have three of the folks working on the project with us today 00:00:05.980 --> 00:00:07.720 We are going to kick things off. I am going to ask some questions. 00:00:07.720 --> 00:00:09.272 and then we will open it up for the audience. 00:00:09.270 --> 00:00:11.280 So just to get started can you introduce yourselves 00:00:11.280 --> 00:00:12.780 and tell us about your role on the project? 00:00:12.780 --> 00:00:16.128 I'm Milton Nenneman and I work for the Department of Homeland Security 00:00:16.120 --> 00:00:19.280 as the Science and Technology Director, First Responder's group 00:00:19.280 --> 00:00:22.760 and I'm the Program Manager from the DHS side for Virtual Training. 00:00:22.760 --> 00:00:27.648 Hi, I'm Tammy Griffith I work for the Army Research Lab. 00:00:27.640 --> 00:00:32.340 I'm a chief engineer and I'm focused on technology associated with games. 00:00:32.340 --> 00:00:35.460 So, we use games technology for training 00:00:35.460 --> 00:00:40.700 Bob Walker, I work for Cole Engineering Services. I am the program manager on the contractor side. 00:00:40.700 --> 00:00:42.496 Thank you all for being here today. 00:00:42.490 --> 00:00:45.920 Can you tell us a little bit about what EDGE stands for first of all 00:00:45.920 --> 00:00:49.000 because it is an acronym and also how does project got started? 00:00:49.920 --> 00:00:52.992 EDGE stands for Enhanced Dynamic Geo Social Environment 00:00:52.990 --> 00:00:59.920 and the way it got started is DHS S&T has a group of First Responders 00:00:59.920 --> 00:01:02.040 that help us identify capability gaps. 00:01:02.040 --> 00:01:05.640 And the First Responder's identified virtual training 00:01:05.640 --> 00:01:07.000 as a capability gap. 00:01:07.000 --> 00:01:11.680 So, we said about it out to investigate that to see how 00:01:11.680 --> 00:01:15.008 we best might be able to meet those needs cause it's kind of a complex area 00:01:15.520 --> 00:01:19.872 and the more we looked at it the more we realized it is very 00:01:19.870 --> 00:01:23.580 very complex potentially extremely expensive. 00:01:23.580 --> 00:01:28.080 So, during our research we've actually found the Army. 00:01:28.080 --> 00:01:31.400 Because we started looking at them 00:01:31.400 --> 00:01:34.120 because I was trying to see who else is in that space 00:01:34.120 --> 00:01:37.792 who's doing a lot of training and has a big audience of people and 00:01:38.300 --> 00:01:44.040 so, we thought of the army and then I ran into Tammy at a conference and 00:01:45.720 --> 00:01:49.820 Yeah, and it's been a great relationship because of the fact that you know the 00:01:49.820 --> 00:01:53.260 Homeland Security investments and the Army investments 00:01:53.260 --> 00:01:57.760 complement one another were able to kind of leapfrog with each other and 00:01:58.016 --> 00:02:01.088 build these advancements into both DHS in the Army side 00:02:01.088 --> 00:02:05.440 and we built this relationship again with Cole engineering because they have a lot of 00:02:05.690 --> 00:02:09.560 expertise in gaming and simulation. So we reached to them. 00:02:09.560 --> 00:02:14.640 We've been doing this for a while working with Tammy and then we started working with Milt and 00:02:14.640 --> 00:02:18.180 it's just grown from there. We have how many? 00:02:18.240 --> 00:02:20.544 Three? Three versions released right now. 00:02:21.050 --> 00:02:23.780 So, we just keep developing different scenarios. 00:02:24.890 --> 00:02:29.140 Whats some of the information that you gathered from First Responders to build this training? 00:02:29.140 --> 00:02:35.780 That was interesting. We were able to pull together police, fire, paramedics, 00:02:35.780 --> 00:02:38.540 we even dispatch in. Initially we weren't sure that 00:02:38.540 --> 00:02:41.024 dispatch was necessary but then we started listening 00:02:41.280 --> 00:02:44.420 to some of these tapes, it was clear that dispatch was key. 00:02:44.420 --> 00:02:46.400 So we brought in dispatch and incident command 00:02:46.650 --> 00:02:48.060 and we sat down with them for weeks 00:02:48.440 --> 00:02:52.780 you know, at multiple times to get the concept of what was needed 00:02:52.780 --> 00:02:56.620 and then we would do a spiral development. Get it in front of them 00:02:56.620 --> 00:02:59.780 Here's what you said you needed. And one of the things we found out was, 00:02:59.780 --> 00:03:02.528 Quite often what they said they needed wasn't exactly what they needed 00:03:02.780 --> 00:03:05.340 so, by having spiral development and being able 00:03:05.340 --> 00:03:07.392 to expose them to it, they were able to correct 00:03:07.648 --> 00:03:10.464 minor course corrections along the way and we were able to give them a 00:03:10.720 --> 00:03:12.420 a better product along the way. 00:03:12.512 --> 00:03:15.328 Throughout from the very beginning the one thing that we 00:03:15.840 --> 00:03:19.880 were very clear about very adamant about was 00:03:20.190 --> 00:03:23.700 involving First Responders and identifying the requirements and the capability gap. 00:03:23.700 --> 00:03:27.104 And then as we develop something we would always would go back to him say okay 00:03:27.870 --> 00:03:32.160 This is what we've got. Will this tool like this meet your training needs? 00:03:32.160 --> 00:03:34.040 Because at the end of the day, we want to make sure 00:03:34.040 --> 00:03:36.900 that we're meeting the training needs of the first responder community. 00:03:37.340 --> 00:03:39.740 And building on this idea, this is a training tool. 00:03:40.160 --> 00:03:43.960 This is a virtual training. How do folks get a hold of this training? 00:03:44.000 --> 00:03:47.328 So it's not something they can come and attend in person but they can procure this, right? 00:03:48.350 --> 00:03:50.800 Well. not even a procurement. You want to go and talk about that? 00:03:50.800 --> 00:03:55.264 So it's available, it's a web-based or through a local area network. 00:03:55.520 --> 00:04:00.360 So, it's software that once they get permission from DHS to have the software, 00:04:00.360 --> 00:04:02.180 they can download everything or we can, 00:04:02.180 --> 00:04:04.736 if they're going to install it locally at their facility, 00:04:04.730 --> 00:04:09.080 we'll send them the disks, they can install it, and then, it's all handled that way. 00:04:09.080 --> 00:04:16.512 So, it's available free of charge to first responders organizations. Fire, Law, EMS. 00:04:17.020 --> 00:04:26.880 And so, the way you do it is, you can request through firstresponder.gov. 00:04:26.880 --> 00:04:31.100 I think they are going to put the website up there or there's also the... 00:04:31.100 --> 00:04:34.687 They can go to cesiedgetraining.com 00:04:35.199 --> 00:04:39.295 And then they take requests, we vet that request cause we want to make sure that 00:04:39.550 --> 00:04:42.720 this goes out to law enforcement organizations, 00:04:42.720 --> 00:04:46.719 fire organizations that are volunteer or a professional full-time, 00:04:47.231 --> 00:04:50.815 EMS organizations that can be private or governmental 00:04:52.095 --> 00:04:54.399 But something to point out though, is even though it's free 00:04:54.911 --> 00:05:00.031 and it's readily available. It's critical that the people who want to use it have the 00:05:00.280 --> 00:05:01.960 infrastructure so they need to have computers, 00:05:01.960 --> 00:05:03.460 they need to have a network, they need to 00:05:03.460 --> 00:05:06.431 have people who know how to work that network so that we can pass traffic, 00:05:06.943 --> 00:05:08.991 and most importantly, they need to have trainers. 00:05:09.247 --> 00:05:10.783 People who know what they want to train 00:05:11.039 --> 00:05:14.111 and are experienced and knowledgeable enough to support that training. 00:05:14.620 --> 00:05:19.480 So it's it's a tool, but just like a book or video 00:05:19.480 --> 00:05:25.220 it can be misused it needs to be used by knowledgeable and subject matter experts. 00:05:25.887 --> 00:05:28.703 Right, this was if it was developed as an open sandbox 00:05:28.959 --> 00:05:33.567 a lot of training you go in and the training kind of leads you through certain ways but this is 00:05:33.820 --> 00:05:36.800 open so there's nothing prescribed in there. 00:05:36.800 --> 00:05:41.100 It's fully open-world, people can do anything they want. 00:05:41.100 --> 00:05:48.415 This is a virtual training tool that we use to test or reinforce training. But, really needs to 00:05:48.415 --> 00:05:52.255 be accompanied by by instruction by course of instruction some type of training 00:05:52.760 --> 00:05:57.240 there is capability where an instructor can monitor, 00:05:57.240 --> 00:06:01.560 and actually, should monitor the training activity so then that they 00:06:01.560 --> 00:06:04.799 can intervene in a teachable moment. 00:06:05.055 --> 00:06:07.615 So, then you can, you have options you can let the 00:06:07.871 --> 00:06:13.247 training go and see what happens, you can guide the person and perhaps, better course of action 00:06:13.500 --> 00:06:18.960 or you can playback the after-action and you can see from everybody's perspective 00:06:18.960 --> 00:06:22.100 exactly what happened and what didn't happen. 00:06:22.100 --> 00:06:24.980 One of the things that was determined early on was 00:06:24.980 --> 00:06:27.839 we didn't want to put any prescribed doctrine in there because 00:06:28.350 --> 00:06:32.820 every jurisdiction does it differently. So this way you 00:06:32.820 --> 00:06:35.775 can test out your own doctrine and you can try changes, 00:06:35.775 --> 00:06:37.311 you can see what works what doesn't work. 00:06:38.070 --> 00:06:43.120 Bob, talk a little bit about First Responder sandbox concept, 00:06:43.120 --> 00:06:46.560 because I think what it's hard for people to grasp exactly 00:06:46.560 --> 00:06:50.840 what it is when we're talking about it,we're familiar with it, so it's easy for us to assume that 00:06:50.840 --> 00:06:59.839 other people know. But it's similar in nature to a video game but, all the critical roles are 00:07:00.351 --> 00:07:03.935 acted out by human-driven avatars. So, if you're a police officer 00:07:04.190 --> 00:07:06.720 you log in as a police officer, if you're a firefighter you would 00:07:06.720 --> 00:07:08.860 log in as a firefighter, EMS person. 00:07:08.860 --> 00:07:11.560 There's limited non-playable characters, 00:07:11.560 --> 00:07:14.900 artificial intelligence they're really just in there 00:07:14.900 --> 00:07:18.527 to help fill out the scene. Everybody that's participating in the training 00:07:18.550 --> 00:07:20.940 is going to be a live role player. 00:07:20.940 --> 00:07:23.100 And that includes the perpetrator, ... 00:07:23.100 --> 00:07:23.880 Yes. 00:07:23.880 --> 00:07:23.920 in this case? 00:07:23.920 --> 00:07:26.800 So imagine you want to have a kind of I would call it 00:07:26.800 --> 00:07:29.280 a simple scenario where you just have a single shooter 00:07:29.280 --> 00:07:33.119 and he may be focused on it as specific goal. 00:07:33.631 --> 00:07:36.959 You would bring in one live player to play that role 00:07:37.215 --> 00:07:39.263 and then you'd have the appropriate response to that. 00:07:39.260 --> 00:07:43.280 Now if you want to ramp it up, you don't have to change anything 00:07:43.280 --> 00:07:45.663 anything in the game you just have more bad guys log in. 00:07:45.910 --> 00:07:47.980 And they're going to make it more complex they might 00:07:47.980 --> 00:07:53.240 be setting fires, they might be putting down an explosive 00:07:53.240 --> 00:07:57.695 they might do all kinds of different things to make the event more more complex. 00:07:57.695 --> 00:08:03.583 And the open sandbox concept. Really originally we had kind of thought of of going with 00:08:03.583 --> 00:08:06.399 almost all artificial intelligence, or AI. 00:08:06.910 --> 00:08:08.560 Couple of problems with that, 00:08:08.560 --> 00:08:12.100 one is to develop a AI game similar to like you would see 00:08:12.100 --> 00:08:13.823 in Grand Theft Auto or something like that. 00:08:14.079 --> 00:08:20.479 Because the if-then tree is so complex, it's going to cost you about 500 million dollars. 00:08:21.750 --> 00:08:25.640 S&T was very generous with our checkbook. However, they were 00:08:25.640 --> 00:08:28.380 Not that generous, we had to make some trade offs....[laughter] 00:08:28.380 --> 00:08:29.520 Pull some zeros. 00:08:29.520 --> 00:08:36.820 Several zeros. [laughter] But, so, cost is one problem 00:08:36.820 --> 00:08:41.180 but then the other problem is, is now you have a situation where 00:08:41.210 --> 00:08:44.500 where once you play the game a few times, you can game the game. 00:08:44.500 --> 00:08:47.359 because I remember watching my son playing video games. 00:08:48.120 --> 00:08:50.240 And he is sitting there waiting and I said what are you waiting for? 00:08:50.240 --> 00:08:52.479 And he said " Well, I'm waiting for this guy to spawn so I can shoot him" 00:08:52.479 --> 00:08:58.623 So you know, you don't. You know, it's kind of like, the game is actually entertaining. 00:08:58.620 --> 00:09:03.280 The purpose of this tool is not to be entertaining. The purpose is to train. 00:09:04.511 --> 00:09:10.399 Being entertained maybe will enhance attention and retention some other things so that's good. 00:09:10.650 --> 00:09:15.160 But, we wanted to make sure that training remained the primary focus. 00:09:15.160 --> 00:09:20.383 And so that's why when you have, what we call the exercise cell which is 00:09:20.380 --> 00:09:27.420 comprised of bad guys as well as a human-driven civilians. 00:09:27.420 --> 00:09:28.831 Because you can have civilians going in there, 00:09:28.831 --> 00:09:32.159 they can give you information or misinformation or whatever. You can help, 00:09:32.415 --> 00:09:34.719 you can have them do whatever you want to do. 00:09:34.975 --> 00:09:39.583 But they can create whatever scenario you want in this is at open sandbox concept 00:09:39.839 --> 00:09:44.959 You can create a hostage negotiation situation, you can create a fire, you can create a IED 00:09:45.215 --> 00:09:48.287 situation, what, whatever it is situation that you want, to create. 00:09:48.799 --> 00:09:53.407 And then you have the responders that are logged in, would then respond 00:09:54.680 --> 00:09:58.480 in the manner that they would with their own local department tactics. 00:09:59.030 --> 00:10:02.560 For instance if you have an active shooter, your department says you're going to go in 00:10:02.560 --> 00:10:04.260 if you're the first guy there, you're going in 00:10:04.260 --> 00:10:06.940 or you're going to wait for two guys or whatever your tactics are, 00:10:06.940 --> 00:10:09.120 that's what you're going to do. 00:10:09.120 --> 00:10:14.399 Or if your agency is in the, has an RTF, Rescue Task Force 00:10:14.390 --> 00:10:18.380 where you have, pair up EMS folks law enforcement 00:10:18.380 --> 00:10:20.740 going to a warm zone to rescue people. 00:10:20.740 --> 00:10:24.639 That would be a decision that would be made by unified command, 00:10:25.151 --> 00:10:27.967 then unified command would relay that to the operators 00:10:28.223 --> 00:10:31.807 and then they would go in and respond. But that's up to them to actually do that. 00:10:31.807 --> 00:10:38.463 Having the full customization in terms of, how the scenario evolves, what the scenario is, 00:10:38.719 --> 00:10:41.791 what your reaction capabilities are really makes it something that 00:10:41.790 --> 00:10:44.760 all responders can use to train for it sounds like. 00:10:45.631 --> 00:10:47.679 Okay, we got a couple questions from Facebook. 00:10:47.670 --> 00:10:51.100 Is this training only down loadable to one computer per department 00:10:51.100 --> 00:10:53.780 or could several computers access the training? 00:10:53.823 --> 00:10:56.895 So there's no limit to the number of people 00:10:56.890 --> 00:11:02.900 or computers that can have the software, there's no seat license limit, there's no, no limits at all. 00:11:02.900 --> 00:11:05.855 You can load it onto however many computers that you need to. 00:11:06.110 --> 00:11:09.540 And then there's also question about can multiple departments play together? 00:11:09.540 --> 00:11:11.420 Absolutely, you can do this distributed, 00:11:11.420 --> 00:11:14.280 you could do this in a local network, 00:11:14.280 --> 00:11:17.760 you could do this across the country. across the world. 00:11:17.760 --> 00:11:23.263 When we say distributed we mean Internet- based so we have servers right now in Florida. 00:11:24.543 --> 00:11:28.895 So people from all over the country. We just had an exercise this morning while 00:11:28.895 --> 00:11:33.247 Tammy and I were flying up here that couple of my guys were helping some people from Texas 00:11:33.750 --> 00:11:35.480 actually do some training in there. 00:11:35.480 --> 00:11:38.367 So they went in there with them for about an hour in the beginning, 00:11:38.623 --> 00:11:41.183 showed them around, told them here's the things you can do. 00:11:41.430 --> 00:11:44.540 They did a couple practice scenarios and then my guys 00:11:44.540 --> 00:11:47.839 checked out and just left it to them said go train, have fun. 00:11:48.095 --> 00:11:53.215 While you can do it distributed it's a lot easier to run an exercise 00:11:53.470 --> 00:12:00.480 in a common location, because it's an exercise management issue its not a technology issue. 00:12:00.480 --> 00:12:03.580 But sometimes you got to tell people get your hands off the keyboard, 00:12:03.580 --> 00:12:05.980 [laughter]were not going in yet. And that can be a challenge 00:12:05.980 --> 00:12:07.900 when you are distributing, but its not a technology issue. 00:12:07.900 --> 00:12:08.760 That's hard for police. 00:12:08.760 --> 00:12:10.840 It is, its is, they want to rush right in. 00:12:10.840 --> 00:12:14.719 When we first did it in Sacramento, the initial user test, 00:12:15.231 --> 00:12:18.303 everybody sitting there and they were told don't go in, we're going to wait. 00:12:18.300 --> 00:12:23.160 As soon as there were shots fired the SWAT, boom! they were right inside, 00:12:23.160 --> 00:12:24.280 they were chasing down the bad guy. 00:12:24.280 --> 00:12:25.140 Couldn't hold them back. 00:12:25.140 --> 00:12:27.220 The instinct still stayed them in the virtual environment. 00:12:27.220 --> 00:12:27.820 Right. That's great! 00:12:27.820 --> 00:12:30.000 Well they get pumped up because they are hearing the sirens, 00:12:30.000 --> 00:12:34.600 the shots and people screaming. It gets them. 00:12:34.600 --> 00:12:39.295 but, the other thing too is, I kinda want to really capitalize on this, that 00:12:39.550 --> 00:12:43.840 when we say it's free, we mean it's free, there are no costs to organizations. 00:12:43.840 --> 00:12:48.560 Like Tammy was saying, the only thing you need to do is have an internet capability 00:12:48.560 --> 00:12:51.140 and a desktop or laptop computer. 00:12:51.140 --> 00:12:56.660 With a dedicated video card, cause it is a, it's a video game. 00:12:56.660 --> 00:13:01.000 Which leads in perfectly to the next question, actually. 00:13:01.000 --> 00:13:04.060 And no its not available on tablets because of that, 00:13:04.060 --> 00:13:05.560 Because the graphics requirement. 00:13:05.560 --> 00:13:08.900 There is one tablet out there that has the graphics card. 00:13:08.900 --> 00:13:16.671 it's called the "Edge", surprisingly enough, the Edge tablet, "Razors Edge", and it's not inexpensive. 00:13:16.670 --> 00:13:20.280 But they only limitation is that graphics card. 00:13:20.280 --> 00:13:23.500 So it's not available on the tablet purely for that reason. 00:13:23.500 --> 00:13:28.260 And there's two ways that you can access it like Bob mentioned. 00:13:28.260 --> 00:13:32.031 You can request on the websites that we had mentioned earlier 00:13:32.031 --> 00:13:36.639 and once, we vet who you are, and your a legitimate first responder organization, 00:13:36.630 --> 00:13:40.980 we can either send you a disc that you can then install it on your own intranet 00:13:40.980 --> 00:13:45.160 and then run it through your own agency however you wish. 00:13:45.160 --> 00:13:51.999 or Cole is managing servers and then you can actually access it online through their servers. 00:13:51.990 --> 00:13:59.480 The tool was actually developed to be a cross discipline or cross jurisdiction training tool. 00:13:59.480 --> 00:14:03.775 So, if you have multiple agencies, like law enforcement agencies, that maybe 00:14:04.030 --> 00:14:07.180 work together they can all log in on the same event so you 00:14:07.180 --> 00:14:11.880 can have a large-scale event and you can have multiple agencies work together. 00:14:11.880 --> 00:14:15.680 And it's really beneficial for smaller towns where they don't get it 00:14:15.680 --> 00:14:18.760 Washington DC, New York, they work together a lot 00:14:18.760 --> 00:14:21.580 but when you're in a flyover country, they don't get to do that. 00:14:21.580 --> 00:14:24.500 Or even a place like a university, sorry, a university 00:14:24.500 --> 00:14:26.480 where they're gonna have all the jurisdictions 00:14:26.480 --> 00:14:28.863 around them come and respond to an event like that. 00:14:29.110 --> 00:14:32.740 If they can work together in the virtual environment and prepare for that 00:14:32.740 --> 00:14:36.000 then there, when actually happens there, they will know everybody's rolls. 00:14:36.030 --> 00:14:39.100 Right, and even, I think even equally, if not more important, 00:14:39.100 --> 00:14:42.431 it gives an opportunity for like fire and law enforcement 00:14:42.430 --> 00:14:48.040 to train together or fire, fire and EMS, normally train together 00:14:48.040 --> 00:14:51.647 pretty close anyway. But, law enforcement and EMS to train together. 00:14:51.900 --> 00:14:56.520 Because very seldom do they have the opportunity to train together in the real life. 00:14:56.520 --> 00:15:01.119 And when we did our exercise, we uncovered a couple of policies 00:15:01.370 --> 00:15:04.100 that were counterproductive to them working together. 00:15:04.100 --> 00:15:07.560 So then they actually had to go back to noodle that out and say, 00:15:07.560 --> 00:15:11.359 in this circumstance what's going to be the policy? What are we going to do? 00:15:11.615 --> 00:15:17.247 But it's hard to get those agencies time away from their regular duties. 00:15:17.240 --> 00:15:21.380 So if you're in the military, if you're not at war you have an opportunity 00:15:21.380 --> 00:15:24.927 to sit down and train, when you train like 95% of you, will train. 00:15:24.920 --> 00:15:29.560 Domestic First Responders don't have the military equivalents 00:15:29.560 --> 00:15:33.887 of not being at war if you will, that means every day they have to go to work 00:15:34.143 --> 00:15:39.007 and serve their community so it's much more difficult for them to get that training time. 00:15:39.000 --> 00:15:41.400 Well this raises a very important point. 00:15:41.400 --> 00:15:44.780 I think about virtual training versus live exercises. 00:15:45.910 --> 00:15:50.040 What are some of the lessons you took from live exercises 00:15:50.040 --> 00:15:52.260 and how did you incorporate that into this virtual training? 00:15:52.830 --> 00:15:56.740 One of the things that's kind of a setback to live training it's rare, 00:15:56.740 --> 00:16:01.640 it doesn't happen often, it's very expensive, its very manpower intensive. 00:16:01.640 --> 00:16:06.399 Only a fraction of the training audience actually gets to participate in a live event. 00:16:06.910 --> 00:16:10.880 We all, I think, would agree that live training is the best training. 00:16:10.880 --> 00:16:13.567 We would never want to try and replace live training. 00:16:13.560 --> 00:16:17.140 But if you can get more people through at a lower cost, and 00:16:17.140 --> 00:16:20.180 prepare them for that live training, then that's the way to go. 00:16:20.180 --> 00:16:24.400 And so, is if, you can sit and do this virtual training multiple times, 00:16:24.400 --> 00:16:28.980 then when they do have that live training event it's going to be, they're going to be in top-notch. 00:16:28.980 --> 00:16:29.920 It's that much more valuable. 00:16:29.920 --> 00:16:30.380 Exactly. 00:16:30.380 --> 00:16:32.460 You're ready for it, you don't have to spend as much time saying, 00:16:32.460 --> 00:16:36.095 okay, this is how it's going to work if they have drilled on this before or something similar. 00:16:36.090 --> 00:16:38.060 Then you can do like refresher training, 00:16:38.060 --> 00:16:42.239 things like that, and it also like it is a lead up to a large 00:16:42.490 --> 00:16:45.260 scale exercise you can do small unit and individual unit 00:16:45.260 --> 00:16:47.103 training a little bit cross discipline training 00:16:47.350 --> 00:16:50.160 so when you're in a much more complex environment 00:16:50.160 --> 00:16:53.620 you're a little bit more prepared to respond. 00:16:53.620 --> 00:16:56.140 Plus you don't have to shutdown an entire block, 00:16:56.140 --> 00:17:00.380 city block or an entire building to do the training. 00:17:00.380 --> 00:17:03.140 Or even in the event like our next, 00:17:03.140 --> 00:17:06.040 the first environment that we have where this training occurs, 00:17:06.040 --> 00:17:10.540 is in a multiple-story hotel, 26 or 27 29. I can never remember. 00:17:10.540 --> 00:17:15.700 The next environment that we're developing in is in a school. 00:17:15.700 --> 00:17:24.223 And so, you don't, sometimes a little. 00:17:24.220 --> 00:17:29.500 People are reluctant to go running down hallways 00:17:29.500 --> 00:17:33.183 doing shooting active shooter type exercises and drills 00:17:33.183 --> 00:17:36.767 in schools, you don't want to traumatize the kids you don't want to create 00:17:36.760 --> 00:17:39.460 but you want to be prepared for those eventualities. 00:17:39.460 --> 00:17:42.160 But at the same time you know, you don't necessarily, 00:17:42.160 --> 00:17:45.215 really, want to negatively impact the student body. 00:17:45.210 --> 00:17:47.560 In a virtual training environment, you can do that, 00:17:47.560 --> 00:17:53.360 you can do that repetitively without creating any kind of traumatic events. 00:17:53.660 --> 00:17:55.580 Another thing that's really neat about it is 00:17:55.580 --> 00:17:59.080 when you bring people together from disparate organizations, 00:17:59.080 --> 00:18:02.740 sometimes you can expose gaps to their policy. 00:18:02.740 --> 00:18:06.975 So everybody thinks they know their job. But when you bring them together, 00:18:07.260 --> 00:18:09.200 this gives you an opportunity to kind of wring that out. 00:18:09.200 --> 00:18:11.580 Does it really work the way you anticipated it would? 00:18:11.580 --> 00:18:13.560 If it doesn't what do we need to do to fix that? 00:18:13.600 --> 00:18:15.220 That's pretty neat too. 00:18:15.220 --> 00:18:17.180 Bob, I think these might be your questions. 00:18:17.180 --> 00:18:20.360 Alright, so let's have a couple more questions from Facebook. 00:18:20.360 --> 00:18:22.079 Are these events password protected? 00:18:24.120 --> 00:18:28.760 Yes, every user has to have an account so, so every user that logs in, 00:18:28.760 --> 00:18:32.120 this is for a distributed event, if you're hosting it on 00:18:32.120 --> 00:18:36.060 on a local area network then there are still accounts 00:18:36.060 --> 00:18:40.960 But, it's a set of standard set of user name and password for that. 00:18:40.960 --> 00:18:44.200 But, if you're logging into our servers or any other in 00:18:44.200 --> 00:18:47.080 internet based server, you need an account with a password. 00:18:47.080 --> 00:18:47.740 Okay 00:18:47.740 --> 00:18:50.420 So I think that what that leads to is; 00:18:50.420 --> 00:18:54.079 How are we making sure that these training environments 00:18:54.070 --> 00:18:57.740 are truly only allowing in the people that we want to train 00:18:57.740 --> 00:18:59.800 and not necessarily exposing our 00:18:59.800 --> 00:19:01.759 training event to people who shouldn't be in them. 00:19:01.750 --> 00:19:03.900 That's what I think it they're leading up to 00:19:03.900 --> 00:19:08.415 and it's probably a good time to talk about the exercise control role, 00:19:08.410 --> 00:19:10.880 and all the things that you can do with an exercise controller 00:19:10.880 --> 00:19:13.760 cause you can, you can bring people into or kick people out 00:19:13.760 --> 00:19:15.760 of the exercise based on what you know. 00:19:15.760 --> 00:19:20.060 Yeah, so as there's what we call instructor roles. 00:19:20.060 --> 00:19:22.700 So the people doing that have extra privileges within 00:19:22.700 --> 00:19:27.480 the simulation, they can kick people out they can heal people if 00:19:27.480 --> 00:19:31.580 something happens inadvertently. Ya know, oops, shot myself. 00:19:31.580 --> 00:19:33.160 Which does happen. 00:19:33.160 --> 00:19:38.111 They can get they can get healed, brought back, they can stop things, 00:19:38.110 --> 00:19:42.360 they can basically fly through and see what's going on. 00:19:42.360 --> 00:19:44.200 So they can make sure everything is going alright. 00:19:44.200 --> 00:19:47.440 So there are some special privileges that the instructors have. 00:19:47.440 --> 00:19:50.820 They also see a list of everybody that's in the training. 00:19:50.820 --> 00:19:53.480 So, if somebody's not supposed to be there they could boot them. 00:19:53.480 --> 00:19:57.100 But, you have to be assigned to a training session. 00:19:57.100 --> 00:19:59.800 So there's multiple levels one you have to have an account 00:19:59.800 --> 00:20:02.840 to even get into the system, and then you have to be 00:20:02.840 --> 00:20:06.520 assigned to a particular training session, and then when you log in 00:20:06.520 --> 00:20:11.460 you only have access to the ones that you've been actually assigned to. 00:20:11.460 --> 00:20:16.980 Yeah, so if a Police Department A, has an account assigned to him 00:20:16.980 --> 00:20:21.060 it's assigned to like an instructor and then that instructor has a password 00:20:21.060 --> 00:20:25.520 he gets in and then he or she will invite people that 00:20:25.520 --> 00:20:28.800 he or she knows into the training session and that's the 00:20:28.800 --> 00:20:30.860 only way you can get into the training session. 00:20:30.860 --> 00:20:35.260 So that, and they can control control their own training session. 00:20:35.260 --> 00:20:40.063 So, they decide who they want to participate if they want 00:20:40.060 --> 00:20:43.040 other jurisdictions is participate they can invite them in. 00:20:43.040 --> 00:20:47.020 If they don't then, you just don't get invited, then you can't get in. 00:20:47.020 --> 00:20:50.660 And there's also a, there's also the encryption and stuff like that. 00:20:50.660 --> 00:20:54.800 It's all, it's all fully SSL encrypted, everything like that 00:20:54.800 --> 00:20:57.215 you just can't, people just cant get in there. 00:20:57.210 --> 00:20:59.060 Nobody is just showing up out of the blue, like Hi! 00:20:59.060 --> 00:21:03.040 I mean, if you're in there, you've either been invited to be part 00:21:03.040 --> 00:21:05.160 of a session in which case you're account 00:21:05.160 --> 00:21:07.120 is only active for that training session. 00:21:07.120 --> 00:21:10.020 The only way to get a permanent account is to 00:21:10.020 --> 00:21:13.260 apply for one that then gets fully vetted by DHS. 00:21:13.260 --> 00:21:16.360 So good, there sounds like there is some levels of control in terms of, 00:21:16.360 --> 00:21:18.540 no ones showing up out of the blue. 00:21:18.540 --> 00:21:20.768 It's not really accessible you know to folks outside the... 00:21:20.760 --> 00:21:24.660 No, and even if somebody inadvertently gets the software, 00:21:24.660 --> 00:21:28.540 they can't really do anything they could start it and it just sits there. 00:21:28.730 --> 00:21:30.760 They'd wonder around the hotel by themselves. 00:21:30.760 --> 00:21:33.520 It just shows the hotel room. There's no training, 00:21:33.520 --> 00:21:38.040 there's no like, if someone somehow were able to get a hold of a disk somewhere. 00:21:38.040 --> 00:21:39.456 They could do the training level and that's it. 00:21:39.450 --> 00:21:43.560 The only thing you would see is if you the same thing 00:21:43.560 --> 00:21:46.480 you would see if you walked into the hotel where we developed this 00:21:46.480 --> 00:21:49.800 you would see no training, you would see no tactics, you would see nothing. 00:21:49.820 --> 00:21:51.780 To be explicit about what Bob just said 00:21:51.780 --> 00:21:53.720 about they would be able to access the training level 00:21:53.720 --> 00:21:57.400 what that means is the familiarization how to do walk, how to.. 00:21:57.400 --> 00:22:00.220 Hit the W key. Your tutorial 00:22:00.220 --> 00:22:03.000 Its not training tasks it's not that. 00:22:03.000 --> 00:22:06.080 It's the kind of training just how to navigate in the environment. 00:22:06.080 --> 00:22:06.880 That's all they would access. 00:22:06.880 --> 00:22:08.300 And that's actually, probably a good thing, 00:22:08.300 --> 00:22:13.160 because incorporated in this tool is a tutorial training component 00:22:13.160 --> 00:22:18.740 to teach you how to make the avatar run walk, crawl, shoot all that kind of stuff. 00:22:18.740 --> 00:22:20.920 So you have to do a, do a certain degree 00:22:20.920 --> 00:22:24.560 of mastery before you can go in there, because we want people 00:22:24.560 --> 00:22:26.000 to have some level of confidence 00:22:26.000 --> 00:22:30.480 when they go in there so it doesn't inhibit the training. 00:22:30.480 --> 00:22:32.600 We want to make sure that they can get around. 00:22:32.600 --> 00:22:36.820 It's much simpler to actually be a student then an instructor, 00:22:36.820 --> 00:22:38.336 instructor takes a little bit more skill. 00:22:38.592 --> 00:22:42.432 And we actually have tutorial to help them develop that skill. 00:22:42.430 --> 00:22:46.460 I was going to ask. So how do you train these trainers? 00:22:46.460 --> 00:22:47.860 Since it is something that they need to know, 00:22:47.860 --> 00:22:50.720 how to to set up a scenario, invite people. 00:22:50.720 --> 00:22:54.380 What opportunities are there for folks to get trained on how to to put on this training? 00:22:54.970 --> 00:22:57.420 So we're currently working on that right now, 00:22:57.420 --> 00:23:00.920 we have, we can do sessions with the trainers. 00:23:00.920 --> 00:23:03.180 For example, the ones we did in Texas, 00:23:03.180 --> 00:23:07.560 we had a session with people who we're going to be trainers down there, 00:23:07.560 --> 00:23:09.312 so we just kind of walked them through everything, 00:23:09.310 --> 00:23:12.260 let them go through, let them take on different roles 00:23:12.260 --> 00:23:15.200 so we walked through each and every role that they have 00:23:15.200 --> 00:23:17.680 and then we let them loose. And they kind of went around and... 00:23:17.680 --> 00:23:18.380 Learned by doing? 00:23:18.380 --> 00:23:20.920 Yeah, it's fun when you see all these people 00:23:20.920 --> 00:23:23.800 turn into like 12 year olds and they just run around and play. 00:23:23.800 --> 00:23:25.540 That's an interesting point right there, 00:23:25.540 --> 00:23:27.520 because one of the things you ought to do, 00:23:27.520 --> 00:23:33.120 whenever you're using this environment for training, is set aside some playtime 00:23:33.630 --> 00:23:36.280 where people are just stupid and they do silly things 00:23:36.280 --> 00:23:38.820 that you don't want them to do in a training environment. 00:23:38.820 --> 00:23:40.140 but they got to get it out, they gotta get it, 00:23:40.140 --> 00:23:43.240 out of their system and what what's neat about it is it also builds familiarity 00:23:43.240 --> 00:23:46.240 with the system. Because as their goofing around, 00:23:46.240 --> 00:23:49.248 chasing each other and and shooting people that they probably shouldn't be shooting, 00:23:49.240 --> 00:23:51.660 they are learning how to use the system. 00:23:51.660 --> 00:23:57.080 So even though its a very serious training tool, 00:23:57.080 --> 00:24:01.340 letting them play for a few minutes is actually pretty productive. 00:24:01.340 --> 00:24:02.304 That's good. 00:24:02.300 --> 00:24:03.540 We have a few more questions. 00:24:03.540 --> 00:24:07.424 When using an online version, would the department have an account to sign into? 00:24:07.680 --> 00:24:10.440 Would it be a department wide account or individual responder? 00:24:10.440 --> 00:24:13.720 And could a supervisor log in to see the responders progress and outcomes? 00:24:13.720 --> 00:24:17.240 So, if you're if you're doing it through our servers 00:24:17.240 --> 00:24:20.800 each person in the training has to have their own account. 00:24:20.800 --> 00:24:21.248 Okay 00:24:22.270 --> 00:24:25.040 And that could be even, even if it's if somebody was 00:24:25.040 --> 00:24:28.680 granted by DHS, granted a training account, 00:24:28.680 --> 00:24:32.480 and they sent us a list of all the people for that training session 00:24:32.480 --> 00:24:34.800 they still have separate accounts for that. 00:24:34.800 --> 00:24:37.376 So it's not a department wide thing you can not share accounts. 00:24:37.370 --> 00:24:43.060 as far as that, I forgot what the second part of that was. 00:24:43.060 --> 00:24:46.080 So there was actually, I do remember because I wanted to comment on it. 00:24:46.080 --> 00:24:49.320 There was a question about can an instructor look 00:24:49.320 --> 00:24:53.260 at the students progress, and that's, that's really key to talk about 00:24:53.260 --> 00:24:57.856 because that implies a different kind of trainer then we're doing. 00:24:57.850 --> 00:25:01.340 What, what were we're not running people 00:25:01.340 --> 00:25:03.488 through a training event where they learn, 00:25:03.480 --> 00:25:08.160 they learn skills and the instructor says "oh their 75% through 00:25:08.160 --> 00:25:12.160 training and they still have 25% more to do". 00:25:12.160 --> 00:25:15.120 That's not the way this works this is not that kind of trainer. 00:25:15.120 --> 00:25:20.280 This is a scenario that plays out there is no percentage of the way through. 00:25:20.280 --> 00:25:25.200 They're all experiencing an event much like a live event 00:25:25.200 --> 00:25:26.900 and that and they're all responding to it. 00:25:26.900 --> 00:25:29.440 But, at the same time the instructor does have 00:25:29.440 --> 00:25:31.260 the ability with those extra privileges, 00:25:31.260 --> 00:25:34.580 they have the ability to free fly through the environment 00:25:34.580 --> 00:25:36.580 so they can see what's going on. They also have 00:25:36.580 --> 00:25:40.352 the ability to what we call soul hop so they can go into 00:25:40.350 --> 00:25:42.800 any of the people that are in the training 00:25:42.800 --> 00:25:45.900 to see what they're seeing at that current moment in time. 00:25:45.900 --> 00:25:48.220 And that's what allows them to say you did this, 00:25:48.220 --> 00:25:50.980 we want you to do that in a certain scenario or 00:25:50.980 --> 00:25:53.840 this was a really good best practice that we want to share with others. 00:25:53.840 --> 00:25:56.140 Here is a recording of it or however they capture that. 00:25:56.140 --> 00:25:58.380 There's a full after-action review capability 00:25:58.380 --> 00:26:01.040 that has the same kind of functions where you can 00:26:01.040 --> 00:26:04.560 free fly or tether yourself to one of the players. 00:26:06.200 --> 00:26:09.020 The department wanted to have their own accounts 00:26:09.020 --> 00:26:11.420 and that sort of thing they could do that if they ... 00:26:11.420 --> 00:26:12.220 Did a local install. 00:26:12.220 --> 00:26:14.912 did a local install on their own intranet. 00:26:14.910 --> 00:26:17.820 Talk a little bit more about that after action report 00:26:17.820 --> 00:26:24.640 because to me that's very important because if you can then replay 00:26:24.640 --> 00:26:27.820 the entire event from the perspective of anyone 00:26:27.820 --> 00:26:31.660 that participated in it so, so you can see if there, if 00:26:31.660 --> 00:26:34.112 somebody did something correct you want to reinforce it, 00:26:34.110 --> 00:26:36.140 or if it had a negative outcome, you can go back 00:26:36.140 --> 00:26:38.208 there and see the events that led up to that, 00:26:38.200 --> 00:26:40.480 and then you could show them you know, individually 00:26:40.480 --> 00:26:45.020 say okay here's the things that what led up to that, here's what your options were. 00:26:45.020 --> 00:26:49.580 So, its, it will enhance the teachable moment if you will, 00:26:49.580 --> 00:26:54.000 and it'll also keep you from getting into those he said she said kind of things 00:26:54.000 --> 00:26:57.880 and you could pause, rewind, fast-forward all those capabilities. 00:26:57.880 --> 00:27:00.220 So you could actually, at a specific moment, 00:27:00.220 --> 00:27:03.660 you can pause and go to the different viewpoints. 00:27:04.570 --> 00:27:07.440 This is what you were seeing when you are encountering the suspect, 00:27:07.440 --> 00:27:09.952 he was holding somebody hostage, this is 00:27:10.200 --> 00:27:12.660 kind of what he saw and then there's a guy on the other side 00:27:12.660 --> 00:27:14.048 of the room this is what he saw. 00:27:14.560 --> 00:27:18.120 Oh, okay, now I understand why this guy took the shot and not this guy. 00:27:18.120 --> 00:27:21.020 And that's, that's to me where the the learning takes place. 00:27:21.020 --> 00:27:24.060 You do the after-action review, you talk through, you know, 00:27:24.060 --> 00:27:27.616 we've seen it where Incident Command is managing an event 00:27:27.610 --> 00:27:31.600 as if everybody's over here is doing things when in actuality they're over here doing things. 00:27:31.600 --> 00:27:31.980 Right. 00:27:31.980 --> 00:27:36.832 And who's, who's at fault there? Is it because these guys didn't communicate? 00:27:36.830 --> 00:27:40.940 You know, there's a lot of complexities that you need to peel back in the 00:27:40.940 --> 00:27:44.020 after action review. That's where the learning happens 00:27:44.020 --> 00:27:47.240 and then you have an opportunity to replay a similar exercise. 00:27:47.240 --> 00:27:49.220 Maybe the same, probably not the same, 00:27:49.220 --> 00:27:51.936 something similar and let them reinforce the learning. 00:27:51.930 --> 00:27:53.900 That's, that's the power of this. 00:27:53.900 --> 00:27:57.540 And the after action review records all the audio too. 00:27:57.540 --> 00:28:01.200 So there's, there's three channels for police, 00:28:01.200 --> 00:28:04.736 nine, nine for fire it's mind-boggling. 00:28:04.730 --> 00:28:07.540 So each one of those audio channels is being recorded 00:28:07.540 --> 00:28:09.520 in addition to what we call area chat, 00:28:09.520 --> 00:28:11.648 which is kind of like we're talking right now. 00:28:11.900 --> 00:28:14.060 So if you're within twenty feet of somebody else, 00:28:14.060 --> 00:28:16.540 you can speak and that gets picked up. So you can 00:28:16.540 --> 00:28:19.280 isolate those different channels during the play back. 00:28:19.840 --> 00:28:22.780 Right, so if the two avatars, you can have a police avatar 00:28:22.780 --> 00:28:26.300 and a fire avatar and if they're in the training environment, 00:28:26.300 --> 00:28:29.056 and in a game if they're stand within twenty feet of each other 00:28:29.050 --> 00:28:32.440 they can just talk,cause you wear a headset when you're playing, 00:28:32.440 --> 00:28:35.968 and you can just speak and they can hear each other 00:28:36.480 --> 00:28:38.760 and if they move too far away than they won't hear each other 00:28:38.760 --> 00:28:42.540 and then you can hit the space bar, which acts as a radio, 00:28:42.540 --> 00:28:45.184 but you have to be on the right channel and then 00:28:45.440 --> 00:28:46.900 anytime you hit that space bar more than everybody 00:28:46.900 --> 00:28:49.620 that's on the same channel as you can hear you. 00:28:49.620 --> 00:28:54.380 So the speech is actually mimics quite, quite realistically... 00:28:54.380 --> 00:28:56.580 The first responders communications capabilities that they have. 00:28:56.580 --> 00:28:57.100 Exactly. 00:28:57.100 --> 00:29:00.600 You said something else I really want a kind of foot stomp here. 00:29:00.600 --> 00:29:04.220 You need to have two ear headphones 00:29:04.220 --> 00:29:07.320 and a microphone to use the system 00:29:07.320 --> 00:29:10.600 because you can tell if there's somebody over here making a noise, 00:29:10.600 --> 00:29:12.060 your going to hear that it's over here. 00:29:12.060 --> 00:29:13.220 It's three dimensional sound. 00:29:13.220 --> 00:29:15.392 So you need to have both headphones 00:29:15.390 --> 00:29:16.820 and you need a microphone, 00:29:16.820 --> 00:29:20.680 and you need a keyboard, and a mouse or a game controller. 00:29:20.680 --> 00:29:22.120 But really the keyboard and mouse. 00:29:22.300 --> 00:29:26.580 So, um, that, that's and the computer that has a graphics card 00:29:26.580 --> 00:29:29.020 you need to have these things in order to use this. 00:29:29.020 --> 00:29:31.720 Right, If you have any questions you can always 00:29:31.720 --> 00:29:35.616 contact us and we can tell you exactly what you need, 00:29:35.610 --> 00:29:38.380 with the computer specs and those kinds of things. 00:29:38.380 --> 00:29:41.960 Its also on the website in the FAQ section. 00:29:41.960 --> 00:29:45.380 What are the requirements and it lists all the requirements for the... 00:29:45.380 --> 00:29:46.520 Awesome! 00:29:46.520 --> 00:29:47.720 Got a few more questions. 00:29:47.720 --> 00:29:50.280 So there's a comment. Skill sustainment is an essential element 00:29:50.280 --> 00:29:52.420 in training and this tool helps meet that need. 00:29:52.420 --> 00:29:55.140 So can we talk about how this tool helps skill sustainment? 00:29:55.140 --> 00:29:58.900 So we were never hoping to do this as a part task trainer. 00:29:58.900 --> 00:30:02.440 We don't teach people how to put their weapon on a target 00:30:02.440 --> 00:30:05.312 or how to how to put out, how to read a fire 00:30:05.310 --> 00:30:08.000 or anything like that. But those interpersonal skills 00:30:08.000 --> 00:30:09.600 that you desperately need to have when 00:30:09.600 --> 00:30:12.420 you're working multi-jurisdictional or multi-echelon, 00:30:12.420 --> 00:30:14.016 i'm using army terms and I shouldn't, 00:30:14.520 --> 00:30:18.620 but intermixing them. But those are the skills that this reinforces. 00:30:18.620 --> 00:30:22.660 Right, basically its a lot of collaboration communication, 00:30:22.660 --> 00:30:26.560 Unified Command, and there's also a certain amount of 00:30:26.560 --> 00:30:29.260 team skills that are built up in here 00:30:29.260 --> 00:30:33.140 because as if you're, if you're putting out a fire, you know, 00:30:33.140 --> 00:30:37.056 you can have multiple attack points on how to put out the fire. 00:30:37.050 --> 00:30:41.420 If you're police officers and your moving to contact or something like that, 00:30:41.420 --> 00:30:48.880 you can do two men, two man teams, three men bomb or whatever. 00:30:48.880 --> 00:30:52.440 Whatever tactics that you guys end up using in real life 00:30:52.440 --> 00:30:54.464 you can you can do it in the game. So there are, 00:30:54.460 --> 00:30:56.860 we don't teach you how to handcuff in this, 00:30:56.860 --> 00:30:59.800 we don't teach you how to actually shoot at the target range, 00:30:59.800 --> 00:31:03.168 don't teach firefighters how to hook up a hose at the hydrant. 00:31:03.160 --> 00:31:09.400 It's more at a team, small team, to large team, to cross discipline training. 00:31:09.400 --> 00:31:11.620 Next question. 00:31:11.620 --> 00:31:14.940 Any plans to mandate this like ICS and NIMS, 00:31:14.940 --> 00:31:18.016 so that our upper management will be more open to adopt this type of training? 00:31:18.016 --> 00:31:20.576 Funny you should ask that question. [laughter] 00:31:20.570 --> 00:31:24.660 So actually tomorrow we're going over to FEMA EMI 00:31:24.660 --> 00:31:27.340 to demonstrate this tool to their senior management. 00:31:27.340 --> 00:31:30.560 We've already had some communication and stuff with them. 00:31:30.560 --> 00:31:36.192 And we are actually in the process, I need, I owe Bob some money [laughter] 00:31:36.440 --> 00:31:40.020 But we're augmenting the unified command portion of this 00:31:40.020 --> 00:31:44.840 to incorporate ICS and NIMS training a little bit more closely. 00:31:44.840 --> 00:31:49.504 So yeah, so we're, that's actually something we're actively doing right now. 00:31:49.504 --> 00:31:50.272 Fantastic! 00:31:51.040 --> 00:31:54.112 How long will the after-action report be available after the event? 00:31:54.360 --> 00:31:59.440 Immediately, once, once the recording started that's the instructor starts it, 00:31:59.440 --> 00:32:02.460 it's part of the instructor menu, they hit the start button. 00:32:02.460 --> 00:32:08.160 It's there, it takes as long as it takes for once it's closed down for it to save to disk. 00:32:08.160 --> 00:32:09.740 And then its available forever? 00:32:09.740 --> 00:32:12.120 And then it's available if you were in that training session, 00:32:12.120 --> 00:32:15.920 then you have the ability to log back in and see that after action. 00:32:15.920 --> 00:32:18.100 Can they save that down to their own computers so that they can... 00:32:18.100 --> 00:32:19.240 We are working on that. 00:32:19.240 --> 00:32:20.900 The other thing that's good to, 00:32:20.900 --> 00:32:24.580 is if you use that after-action report and record it, 00:32:24.580 --> 00:32:26.940 you can actually play that back as a demonstrator 00:32:26.940 --> 00:32:29.520 to other people, on how to do something. So if you have... 00:32:29.520 --> 00:32:31.080 How to or how not to. 00:32:31.080 --> 00:32:33.340 [Laughter]You can do either one, you can do either one. 00:32:33.340 --> 00:32:36.096 So if you have an experienced team 00:32:36.090 --> 00:32:40.120 and you run through a scenario the way you want it done, 00:32:40.120 --> 00:32:45.040 or to highlight something you don't want done, you hit the record button, 00:32:45.040 --> 00:32:48.384 you run it through then you can play that as a demonstrator to folks. 00:32:48.896 --> 00:32:54.272 You know, so they can see the way it should be done for your jurisdiction. 00:32:55.290 --> 00:32:56.840 We, at the Department of Homeland Security and the 00:32:56.840 --> 00:33:00.720 Army don't want to tell local responders how you respond to an event, 00:33:00.720 --> 00:33:05.040 this thing was intentionally developed with agnostic tactics. 00:33:05.040 --> 00:33:09.060 It's for your own agency to develop plans and policies 00:33:09.060 --> 00:33:10.920 on how you respond to whatever incident. 00:33:10.920 --> 00:33:13.860 So everyone can use it, it benefits them 00:33:13.860 --> 00:33:17.568 they know that they can work out their most frequent scenarios or, 00:33:17.560 --> 00:33:19.600 we know we will be working with these type of jurisdictions, 00:33:19.600 --> 00:33:22.180 let's invite them over so that we can train the way we need to. 00:33:22.180 --> 00:33:25.420 Cause, like you said, response is gonna differ across the country. 00:33:26.270 --> 00:33:29.400 Okay, this is rendered with the Unreal Engine right? 00:33:29.400 --> 00:33:35.420 Yes, the hotel is Unreal Engine 3, the school scenario 00:33:35.420 --> 00:33:39.840 and going forward will be Unreal Engine 4. 00:33:39.840 --> 00:33:43.168 So there's some added features that we get by going Unreal Engine 4. 00:33:43.160 --> 00:33:47.920 So, we're doing that, trying to capitalize on all of those new features. 00:33:47.920 --> 00:33:49.760 And I want to talk about that, actually, 00:33:49.760 --> 00:33:53.152 a little bit more because the benefit of using the Unreal game engine 00:33:53.150 --> 00:33:57.220 is that commercial industry has invested many, 00:33:57.220 --> 00:34:01.400 many, many millions of dollars in this game engine. 00:34:01.400 --> 00:34:04.320 And we're able to leverage that, and not only that, 00:34:04.320 --> 00:34:09.720 but they have a market place that, that makes available 3D objects, 00:34:09.720 --> 00:34:14.300 very inexpensively, and not just 3D objects, its animations... 00:34:14.300 --> 00:34:17.200 There is blueprints, animation, sound effects... 00:34:17.200 --> 00:34:20.720 and so it really brings down the cost of our development. 00:34:20.720 --> 00:34:22.460 It really, really optimizes. 00:34:22.460 --> 00:34:24.980 I mean, even if we have to invest a little bit of time 00:34:24.980 --> 00:34:29.000 in taking a 3D model and fitting it towards what we're doing 00:34:29.000 --> 00:34:31.296 your matching the, the art styles and everything like that 00:34:31.296 --> 00:34:35.392 it's still a lot cheaper than developing everything from scratch 00:34:35.390 --> 00:34:39.600 And there's no way the government could ever get to the quality that Unreal is. 00:34:39.600 --> 00:34:42.320 And the other thing that Unreal brings to the table 00:34:42.320 --> 00:34:44.720 is that if there's a peripheral, lets say, 00:34:44.720 --> 00:34:49.680 NH had a mounted display or a game controller or something like that, 00:34:49.680 --> 00:34:54.020 that you wanted to, to play in the game, in most cases it's plug-and-play. 00:34:54.330 --> 00:34:56.740 I mean there might be some minor modifications but 00:34:56.740 --> 00:34:59.456 for the most part because of the game engine being this commercial 00:34:59.450 --> 00:35:04.560 readily available entity, it makes it a lot easier to to link to these peripherals. 00:35:04.560 --> 00:35:08.720 One other thing that's really good that this, The EDGE, personal training tool 00:35:08.720 --> 00:35:10.580 is government owned. 00:35:10.580 --> 00:35:14.380 So we own it and we can give it to everybody 00:35:14.380 --> 00:35:16.864 that's within the first responder community. 00:35:17.880 --> 00:35:20.780 So that way if, if we create our next environment, 00:35:20.780 --> 00:35:25.568 we're not, we're not being charged or not charging ourselves than build 00:35:25.820 --> 00:35:28.400 another ambulance. Like if this was a proprietary 00:35:28.400 --> 00:35:30.944 system we would be paying all over again so 00:35:31.200 --> 00:35:33.720 we're not paying Cole Engineering to build anything that's 00:35:33.720 --> 00:35:36.320 already been built, everything that we have paid for and built 00:35:36.570 --> 00:35:41.160 we get to you reuse for free, it goes up into like an asset library, 00:35:41.160 --> 00:35:43.744 if you will, and it's available for us to pull down. 00:35:44.250 --> 00:35:45.480 Yeah that's a really good point, 00:35:45.480 --> 00:35:48.352 if there's any government other government folks who were listening, 00:35:48.600 --> 00:35:51.680 Department of Justice, any, any other government agency 00:35:51.680 --> 00:35:55.008 this is another big foot stomp is we are more than happy 00:35:55.260 --> 00:35:58.600 to share the source code with any other government agency 00:35:58.600 --> 00:36:00.420 that is interested in doing development. 00:36:00.420 --> 00:36:01.920 So that's something to consider. 00:36:02.432 --> 00:36:04.224 You leverage the work we've both done together. 00:36:05.240 --> 00:36:07.600 It goes back to like the original thing like, 00:36:07.600 --> 00:36:10.860 we basically threw all of our money in to pots 00:36:10.860 --> 00:36:15.160 together and so it we built things that we had a shared cost, 00:36:15.160 --> 00:36:18.048 and you know and we'll extend that to other government agencies. 00:36:18.560 --> 00:36:21.400 And that's one of the things that Cole engineering does is, 00:36:21.400 --> 00:36:24.900 is make sure that the government has full government 00:36:24.900 --> 00:36:26.496 purpose rights to everything we do. 00:36:26.490 --> 00:36:29.620 That's why we like you. 00:36:29.620 --> 00:36:33.900 So that kind of leads into how these scenarios are built 00:36:33.900 --> 00:36:36.860 and the care and the time it takes to build each scenario. 00:36:36.860 --> 00:36:38.820 So we had the hotel scenario to start with 00:36:38.820 --> 00:36:41.060 and the school scenario is coming up in the fall. 00:36:41.060 --> 00:36:42.400 Do we have a release date for that yet? 00:36:42.400 --> 00:36:44.340 So, I want to correct one little thing. 00:36:44.340 --> 00:36:49.460 Its not a hotel scenario or a, or a school scenario. 00:36:49.460 --> 00:36:50.700 Those are environments. 00:36:50.700 --> 00:36:55.300 Okay, so, so the hotel environment is the object that we, 00:36:55.300 --> 00:36:56.940 is the virtual object that we train within. 00:36:56.940 --> 00:37:00.544 You can create whatever kind of scenario you want you can create. 00:37:00.540 --> 00:37:03.920 It's a common mistake. 00:37:03.920 --> 00:37:07.260 So people think that is a prescribed thing but within the hotel 00:37:07.260 --> 00:37:10.080 you can create a fire, a shooting, 00:37:10.080 --> 00:37:12.576 robbery, whatever it is that you want to create. 00:37:13.080 --> 00:37:17.100 So right now we have the, the hotel, 00:37:17.100 --> 00:37:20.768 then were in the process right now, the school. 00:37:20.760 --> 00:37:25.200 We would eventually, at some point like to get to develop you know, 00:37:25.200 --> 00:37:26.912 what we would call an "Any City" 00:37:26.910 --> 00:37:31.740 But, right now we're doing research to see, pending funding, 00:37:31.740 --> 00:37:34.900 what, what would be our next environment. 00:37:34.900 --> 00:37:36.800 We have several candidates right now, 00:37:36.800 --> 00:37:39.780 but we don't have our next environment identified yet. 00:37:39.780 --> 00:37:43.860 There are people who are interested in using this for wild land firefighting. 00:37:43.860 --> 00:37:47.560 You know there's, there's some ports and entry points 00:37:47.560 --> 00:37:49.520 you know there's all kinds of things that we can run. 00:37:49.520 --> 00:37:50.060 Transportation hubs 00:37:50.060 --> 00:37:50.660 Exactly. 00:37:50.660 --> 00:37:53.820 Yeah, transportation hubs are really big, 00:37:53.820 --> 00:38:00.740 ports are under consideration, wild-land, fire, malls, places of worship. 00:38:00.740 --> 00:38:06.900 And that's why eventually we would like to create 00:38:06.900 --> 00:38:09.408 like an "Any City" and actually be able to have them 00:38:09.430 --> 00:38:11.580 you know, you could be transported... 00:38:11.580 --> 00:38:13.060 Right in between different... 00:38:13.060 --> 00:38:19.560 Industrial area, school, hotel all that stuff in one kinda small area. 00:38:19.560 --> 00:38:22.180 OK, alright, so we will stay tuned for different environments coming up. 00:38:22.180 --> 00:38:23.040 I stand corrected. 00:38:23.040 --> 00:38:25.140 A couple more questions. 00:38:25.140 --> 00:38:28.060 If a department does poorly within a program would DHS 00:38:28.060 --> 00:38:29.460 be able to see the results? 00:38:29.460 --> 00:38:31.640 And would it have an effect on future grants? 00:38:31.640 --> 00:38:35.660 I don't know if, that we could see them. 00:38:35.660 --> 00:38:38.600 I know we don't care. [laughter] 00:38:38.600 --> 00:38:43.760 Because if we thought you would do perfectly well 00:38:43.760 --> 00:38:48.576 the first time out I wouldn't spend the time, effort, money to build a trainer. 00:38:48.830 --> 00:38:51.740 So we would expect people to have challenges 00:38:51.740 --> 00:38:56.900 initially and then what we would be like to see, is improvement. 00:38:56.900 --> 00:38:58.860 And if somebody can say yeah we started out 00:38:58.860 --> 00:39:02.140 we really weren't too pretty um, but we're pretty good now 00:39:02.140 --> 00:39:03.680 we'd like to hear that kind of feedback. 00:39:04.190 --> 00:39:09.680 But, it would not affect any kind of grants. Quite frankly, I don't have the time to, 00:39:09.680 --> 00:39:13.664 I don't even know if I could. But, it's not something that I would. 00:39:13.660 --> 00:39:16.040 Not unless you were assigned to that session. 00:39:16.040 --> 00:39:17.980 Yeah, I don't even think I could get into it. 00:39:17.980 --> 00:39:20.560 No, and if it's a local area network installation, 00:39:20.560 --> 00:39:24.420 at your own facility, nobody can see, that except people on that network. 00:39:24.420 --> 00:39:26.780 Right. Only the participants, only those folks. 00:39:26.780 --> 00:39:28.768 They own that, it's theirs they own it. 00:39:28.760 --> 00:39:31.060 It's great. 00:39:31.060 --> 00:39:33.200 Is there a maritime component or scenario within 00:39:33.200 --> 00:39:36.360 the program National, International, Maritime, Law Enforcement Academy? 00:39:36.440 --> 00:39:38.200 So, sounds like we are looking at more environments. 00:39:38.200 --> 00:39:40.820 [inaudible], We're considering it. 00:39:40.820 --> 00:39:44.300 I mean it's, it's on our list of things that we would like to do 00:39:44.300 --> 00:39:49.248 especially port facilities you know and that type of a situation. 00:39:49.240 --> 00:39:54.660 You know but it's not...[inaudible] 00:39:54.660 --> 00:39:56.560 We have talked with the, we've been talking 00:39:56.560 --> 00:39:58.620 with the Coast Guard and some other organizations 00:39:58.710 --> 00:40:02.260 so we actually have a small demo scenario 00:40:02.260 --> 00:40:04.960 that we put together that's a boarding scenario of a boat, 00:40:04.960 --> 00:40:09.728 but, it's possible it just hasn't been fully funded. 00:40:09.980 --> 00:40:11.840 There is very little I don't think that we can't do. 00:40:11.840 --> 00:40:12.288 Right. 00:40:12.288 --> 00:40:15.104 Except time and money. [laughter] 00:40:15.100 --> 00:40:17.060 Time and money drives everything. [laughter] 00:40:17.060 --> 00:40:18.880 Also, we have another question 00:40:18.880 --> 00:40:22.460 about the types of scenarios that can be played out in these environments. 00:40:22.460 --> 00:40:26.060 Are these all active shooter scenarios? What about hazmat scenarios? 00:40:26.060 --> 00:40:27.480 How big are the environments? 00:40:27.480 --> 00:40:30.600 And can we get up to a city block with perimeters? 00:40:30.600 --> 00:40:32.240 Excellent questions. 00:40:32.240 --> 00:40:35.200 So right now we're almost at a full city block. 00:40:35.200 --> 00:40:37.860 I think we're at like three quarters of a city block. 00:40:37.860 --> 00:40:38.340 Yeah 00:40:38.340 --> 00:40:52.380 So you can put up perimeters. They, right now we don't have, [stuttering] 00:40:52.380 --> 00:40:55.460 You can create whatever scenario in the environment you want 00:40:55.460 --> 00:40:57.088 so it can be an active shooter. 00:40:57.340 --> 00:41:01.040 One thing that we do have on our list of things to do is 00:41:01.040 --> 00:41:03.060 to augment the hazmat capability. 00:41:03.060 --> 00:41:09.120 So right now we have a, we can start a fire, we have an inert IED. 00:41:09.632 --> 00:41:12.704 We would like to make that IED that would actually explode. 00:41:12.960 --> 00:41:16.580 And then we would like to get some containers 00:41:16.580 --> 00:41:21.100 that look like they're spilling either leaky gooey stuff 00:41:21.100 --> 00:41:24.460 or gassing up so methyl ethyl bad stuff. 00:41:24.460 --> 00:41:24.920 Yeah. 00:41:24.920 --> 00:41:26.600 Those are all things that were considering 00:41:26.600 --> 00:41:29.600 trying to get into this next round of funding. 00:41:29.850 --> 00:41:34.120 So then if we build those little assets, if you will, 00:41:34.120 --> 00:41:36.580 we could then put them into any scenario right now. 00:41:36.580 --> 00:41:42.320 But so, right now as far as the hazmat stuff is, 00:41:42.320 --> 00:41:45.472 really the only thing we have right now is fire and then inert IED. 00:41:45.470 --> 00:41:47.720 But we definitely have heard the community 00:41:47.720 --> 00:41:50.020 saying that they want hazmat assets. 00:41:50.020 --> 00:41:50.360 Yeah. 00:41:50.360 --> 00:41:52.480 So, Can you put that back up? 00:41:52.480 --> 00:41:56.280 There's a couple other things I was hoping to touch on with regards to this. 00:41:56.280 --> 00:42:00.063 Are they all active shooter scenarios? Absolutely not. 00:42:00.060 --> 00:42:02.820 You could do purely fire, you can in fact, 00:42:02.820 --> 00:42:06.660 we did a scenario with Israel where they had um... 00:42:06.660 --> 00:42:07.240 A rowdy party. 00:42:07.240 --> 00:42:13.100 loud music in an apartment and we were able to, you know, on the fly just play that out where 00:42:13.100 --> 00:42:16.480 the police come up to this rowdy party and they go in 00:42:16.480 --> 00:42:18.220 and turns out that there's weapons there. 00:42:18.220 --> 00:42:21.080 So, you can do anything you want in this 00:42:21.080 --> 00:42:24.380 but the tools are there to take it to a shooter scenario 00:42:24.380 --> 00:42:26.300 or to take it to a fire scenario. 00:42:26.300 --> 00:42:28.820 And another thing to consider when you're doing hazmat, 00:42:28.820 --> 00:42:32.720 if you have a hazardous material and it may disperse 00:42:32.720 --> 00:42:36.200 in a certain way, we're already doing smoke, so, 00:42:36.200 --> 00:42:40.511 we are already able to have dispersion of this of smoke material. 00:42:40.760 --> 00:42:46.440 So having that apply to a hazmat type scenario would not be that difficult, 00:42:46.440 --> 00:42:48.600 we just need to have sensors that would indicate 00:42:48.640 --> 00:42:49.080 Right 00:42:49.080 --> 00:42:50.380 that this is happening in the environment. 00:42:50.380 --> 00:42:55.359 And then you recalculate how the damage... How does it damage people smoke? 00:42:55.359 --> 00:43:00.223 To that point, if you go into the environment and there's smoke and fire, 00:43:00.730 --> 00:43:03.920 if you don't put on your SCBA you will take damage. 00:43:03.920 --> 00:43:06.111 You will die. You could actually die. 00:43:06.110 --> 00:43:09.680 You could die from the heat of the fire or the smoke. 00:43:09.680 --> 00:43:12.360 Yeah, even the firefighters in full protective gear 00:43:12.360 --> 00:43:17.380 if they get too crazy, get too deep in to the fire they can die from the heat. 00:43:17.380 --> 00:43:20.703 And so, it is fairly realistic. 00:43:21.210 --> 00:43:25.240 And the other thing that we have coming out, in the school environment, 00:43:25.240 --> 00:43:28.860 that's not quite ready, it doesn't exist in the hotel environment 00:43:28.860 --> 00:43:34.140 but in future environments we have less lethal capability for law enforcement. 00:43:34.140 --> 00:43:34.320 OK. 00:43:34.320 --> 00:43:40.140 So, in addition to shooting people they have a connected energy device, 00:43:40.140 --> 00:43:44.880 CED or tazor is the common term or OC spray. 00:43:44.880 --> 00:43:50.655 So they can spray somebody with OC or they can taze them. 00:43:51.160 --> 00:43:56.580 So, the only options to law enforcement response are not just shooting somebody. 00:43:56.580 --> 00:43:58.740 I want point out a couple more things. 00:43:58.740 --> 00:44:00.980 One question was how big are the environments? 00:44:00.980 --> 00:44:03.400 and we actually have, from the Army side, 00:44:03.400 --> 00:44:05.820 we have a really neat little town in Azerbaijan 00:44:05.820 --> 00:44:09.855 that we've modeled, it's a real town everything in it, is it's geo specific 00:44:10.367 --> 00:44:13.183 and it's a beautiful little town so we've been able to... 00:44:13.180 --> 00:44:14.720 it's one click by one click. 00:44:14.720 --> 00:44:16.255 One kilometer by one kilometer. 00:44:16.510 --> 00:44:19.280 and Cole engineering is actually in the process of doing 00:44:19.280 --> 00:44:22.655 some research on how much we can increase that size 00:44:23.160 --> 00:44:25.680 and increase the number of entities in the environment 00:44:25.680 --> 00:44:26.900 to make it much more complex. 00:44:26.900 --> 00:44:29.200 So, that's a little more on the research and development side. 00:44:29.200 --> 00:44:31.800 And then yes, it goes back to the city block, 00:44:31.800 --> 00:44:36.780 Well that's back to the the Army's investing in that but DHS will benefit 00:44:36.780 --> 00:44:40.580 from that down the road, be able to have larger environments as well. 00:44:40.580 --> 00:44:44.300 And then another point about the hotel, and this is kind of interesting, 00:44:44.300 --> 00:44:47.080 we've gone back and forth about it, it was very very detailed 00:44:47.080 --> 00:44:50.280 everything in that hotel is exactly the way it is in the hotel 00:44:50.280 --> 00:44:51.440 Even the artwork on the wall. 00:44:51.440 --> 00:44:53.160 Even the name of the conference room 00:44:53.160 --> 00:44:54.260 patterns in the rug everything. 00:44:54.260 --> 00:44:55.020 Patterns in the rug. 00:44:55.020 --> 00:44:58.220 So, it was very, very detailed and people say well you don't need 00:44:58.220 --> 00:45:00.287 to have it that detailed that's very, true, you don't 00:45:00.287 --> 00:45:03.359 but one of the things that's interesting is when we've had police in there, 00:45:03.871 --> 00:45:07.967 training in that environment, they say things like, well I cant find the stairs, 00:45:08.223 --> 00:45:10.783 this is upstairs, and I can't use the elevator, I can't find the stairs. 00:45:11.030 --> 00:45:13.360 Well guess what? If you were in that hotel, 00:45:13.360 --> 00:45:15.903 it's marked exactly the way it is in that hotel. 00:45:15.903 --> 00:45:18.463 If you can't find them in here, you're not going to find them out there. 00:45:18.710 --> 00:45:22.100 So that's one of the benefits of having it very, very high fidelity 00:45:22.100 --> 00:45:24.320 is because they're going to run to the same issues. 00:45:24.350 --> 00:45:28.520 Some of the other environments that we're considering 00:45:28.520 --> 00:45:30.760 don't necessarily need to be so big. 00:45:30.760 --> 00:45:33.640 Ya know, we can actually create smaller environments 00:45:33.640 --> 00:45:35.520 that are checkpoints or things like that, 00:45:35.520 --> 00:45:38.060 so we can create a suite of smaller environments 00:45:38.060 --> 00:45:41.500 for different types specialized training. 00:45:41.750 --> 00:45:44.120 Would the school scenario only be available to emergency 00:45:44.120 --> 00:45:46.480 responders or school personnel also use it? 00:45:46.480 --> 00:45:47.380 Good question. 00:45:47.380 --> 00:45:50.480 School personnel will definitely be able to use it as well. 00:45:50.480 --> 00:45:53.023 All levels of schools, from elementary through university. 00:45:53.790 --> 00:45:59.820 We're actually working with the Educator School Safety Network, 00:45:59.820 --> 00:46:01.880 my mind went blank for a second 00:46:01.880 --> 00:46:07.060 and they're helping to develop a effective use guide for teachers, 00:46:07.060 --> 00:46:12.720 for the teachers in the school administration because First Responders get a lot of training. 00:46:12.720 --> 00:46:11.967 Yeah. 00:46:13.500 --> 00:46:14.940 Teachers and administrators get 00:46:14.940 --> 00:46:17.440 different training but certainly not like this, 00:46:17.440 --> 00:46:20.760 So, they're, they're they specialize in safe schools 00:46:20.760 --> 00:46:23.380 and they're putting together an effective use guide that 00:46:23.380 --> 00:46:28.760 DHS is paying for, to let the schools, the teachers, and administrators 00:46:28.760 --> 00:46:32.080 get the most effective training out of the EDGE training tool. 00:46:32.080 --> 00:46:33.400 Right, because we want them to learn, 00:46:33.400 --> 00:46:38.079 police departments have training divisions to train people 00:46:38.330 --> 00:46:41.140 school administrators don't have people necessarily 00:46:41.140 --> 00:46:43.455 that train them how to use this tool or how to 00:46:43.455 --> 00:46:46.527 necessarily respond in an active shooter environment 00:46:46.527 --> 00:46:52.415 and Coles done a great job with developing the school app and the a 00:46:54.460 --> 00:46:56.700 the capabilities of the teachers in the students 00:46:56.700 --> 00:47:00.095 because they will be able to run, hide, fight, barricade doors, 00:47:00.351 --> 00:47:04.447 all sorts of things, jump out windows and that sort of thing so its... 00:47:04.440 --> 00:47:08.500 Teachers can give commands to the students, so there is a whole command system in there. 00:47:08.540 --> 00:47:08.900 Oh, OK. 00:47:08.900 --> 00:47:11.340 So if there's a student in the hallway, the teacher sees, 00:47:11.340 --> 00:47:14.175 they could say come in here, that can get the student into the classroom. 00:47:14.170 --> 00:47:16.840 So it gives them the full range of things that 00:47:16.840 --> 00:47:19.100 they may encounter in the situation like that. 00:47:19.100 --> 00:47:22.180 And the reason why was really important for us to build this 00:47:22.180 --> 00:47:23.760 school scenario is because it's very, very different 00:47:23.760 --> 00:47:26.463 than other active shooter scenarios they tend to play out 00:47:26.460 --> 00:47:30.940 in the way where by the time police show up 00:47:30.940 --> 00:47:33.375 the shooting events is pretty much over 00:47:33.370 --> 00:47:37.040 they've either committed suicide or they've done whatever they're going to do. 00:47:37.040 --> 00:47:39.340 It is over so the First Responders in that case 00:47:39.340 --> 00:47:41.480 are actually the teachers and administrators. 00:47:41.480 --> 00:47:43.680 So yes, I'm glad they asked that question, 00:47:43.680 --> 00:47:46.660 because they are critical element of that training environment. 00:47:46.660 --> 00:47:49.480 Absolutely. I want to ask one final question. 00:47:49.480 --> 00:47:52.140 And that is: What do you see as the future for this program, 00:47:52.140 --> 00:47:55.240 this training tool, what would you like to see it accomplish? 00:47:55.240 --> 00:47:56.927 Or how would like to see it grow? 00:47:57.695 --> 00:48:00.767 So I think we've had this discussion, one of things 00:48:00.760 --> 00:48:05.040 I think we would like to be able to put this up on a cloud-based server, 00:48:05.040 --> 00:48:10.060 that would really enhance the user experience. 00:48:10.060 --> 00:48:13.100 I think we would really like to see this grow 00:48:13.100 --> 00:48:16.740 out into like "Any City" or "Any Town" USA 00:48:16.740 --> 00:48:18.140 so we could have multiple environments 00:48:18.140 --> 00:48:22.040 that we can go in and use in there, and then 00:48:22.040 --> 00:48:25.920 Yes, we would also like to build the architecture. 00:48:25.920 --> 00:48:28.840 So the other people if they have a training scenario 00:48:28.840 --> 00:48:32.767 that they want to add, they can build it themselves. 00:48:32.760 --> 00:48:36.560 Make it so that there's easy scenario generation tools 00:48:36.560 --> 00:48:39.167 you can place entities, you can create the scenario 00:48:39.420 --> 00:48:42.920 and and let people move off on it, on their own. So they don't need us. 00:48:42.920 --> 00:48:45.580 Our goal is to move ourselves out of a job and 00:48:45.580 --> 00:48:49.240 let those end-users be the people that can, that can 00:48:49.240 --> 00:48:53.420 push this forward and also to make those tools available to people who are, 00:48:53.420 --> 00:48:56.400 they don't have to be as advanced developers as Cole engineering, 00:48:56.400 --> 00:49:02.060 maybe they could be semi- skilled and be able to create these scenarios. 00:49:02.060 --> 00:49:03.020 That's where we like to see. 00:49:03.020 --> 00:49:08.095 If anyone needs help we'd be more than happy to help out [laughter] 00:49:08.350 --> 00:49:12.420 We're actually discussing the concept of establishing like a governance board 00:49:12.420 --> 00:49:12.940 Oh, OK 00:49:12.940 --> 00:49:13.720 to continue the development of this. 00:49:13.720 --> 00:49:18.600 As Tammy said, in government, cause we're R&D, you know eventually 00:49:18.600 --> 00:49:21.240 we want to work ourselves out of this position 00:49:21.240 --> 00:49:24.120 and then work people into their own sustainment. 00:49:24.120 --> 00:49:27.580 So, it's really turning it over to the users and saying this is yours, 00:49:27.580 --> 00:49:29.660 use it how you need to, build what you need. 00:49:29.660 --> 00:49:30.367 Exactly. 00:49:30.367 --> 00:49:32.415 Great! Well thank you all so much for joining me today. 00:49:32.410 --> 00:49:34.000 Thank you all for tuning in and 00:49:34.000 --> 00:49:35.999 we will will see you for our next Tech talk.